Jeu de cartes

Rules of the game


Match three types of cards – Material, Craftsman, and Object/Tool – to create unique and interesting craft combinations. The player with the most matches at the end of the game wins.



Material Cards (e.g., wood, clay, fabric, metal, etc.), Craftsman Cards (e.g., carpenter, potter, seamstress, blacksmith, etc.), Object/Tool Cards (e.g., chair, vase, dress, knife, etc.)



Shuffle each deck separately – Material, Craftsman, and Object/Tool. Deal a certain number of cards from each deck to each player (adjust based on the number of players). Place the remaining decks face-down in the center as draw piles.



Players take turns in a clockwise direction. On a player’s turn, they draw one card from any deck (Material, Craftsman, or Object/Tool). The player can then choose to keep the card or swap it with one in their hand. The goal is to match three cards of different types (Material, Craftsman, Object/Tool) that logically go together to create a craft.



A valid match consists of one card from each category. For example, a match could be Wood (Material), Carpenter (Craftsman), and Chair (Object/Tool). Encourage players to think creatively about the matches they make.



Players earn points for each valid match they create. The player with the most points at the end of a predetermined number of rounds or when the draw piles run out wins.



Allow players to trade cards with each other or steal a card from another player during their turn.



The game can end after a set number of rounds or when the draw piles are empty. The player with the highest total points from their match.

Feeling motivated after the game? Curious to know more about crafts and craft professions?

Learn more with CYFE awesome guide for youth!
Download now to explore materials, crafts career paths and unique world behind diverse crafts.
Prefer to play an online game?

Download the "WHICH CRAFTSMAN ARE YOU" or "WHO WANTS TO BE A CRAFTSMAN" game on your phone and start playing!